Category Archive: Action script

Jan 24

What is AMF ?

What is AMF ? “Action Message Format (AMF) is a compact binary format that is used to serialize ActionScript object graphs. Once serialized an AMF encoded object graph may be used to continue and recover the public state of an application across sessions or allow two endpoints to communicate through the exchange of strongly typed …

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Jan 19

Loading XML Data from External Sources in Action Script

The subject of loading data from servers is much more involved than can be covered on XML. in case you’re really itching to try loading some data from a server, these are the basics of how it’s done. In the AS2 implementation of XML, the data was loaded through a method called by the XML class. …

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Jan 11

OOPs in ActionScript 3.0

In object-oriented programming, developers often use the term “architecting an application.” This analogy is not far off the mark. You can approach any project as if you are its architect, and use object-oriented principles as building blocks to structure your code. As you develop your application, you can think of your code modules as the …

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Jan 08

Why we use ActionScript ?

Why we use ActionScript ? However, there is also a large group of interactive designers who have not made the switch to the new language. There are many myths floating around that ActionScript 3.0 is a lot more complicated and that it requires much more code to accomplish the same tasks. In this article, I …

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Jan 07

What’s new in ActionScript 3.0?

Run-time exceptions: ActionScript 3.0 reports more error conditions than previous versions of ActionScript. Run-time exceptions are used for common error conditions, improving the debugging experience and enabling you to develop applications that handle errors robustly. Run-time errors can provide stack traces annotated with source file and line number information, helping you quickly pinpoint errors. Run-time …

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